Posts Tagged ‘Unity’

One hour – one game

Sunday, September 23rd, 2018

Lately I’m joining the 1HGJ challenge. This is a game jam where you have to do a game in one hour!

My latest game is Consume, I made a video of me making this game, but of-course, it’s a one hour video 馃檪

  • Development Stream of “Consume”
  • Another game I made, two weeks ago with Ohad Reshef: Charge!
    Working remotely together in a 1 hour project, is no easy task.

    Streaming of me playing games others have made:

  • Let’s play Charge
  • Let’s play Island
  • You can try my very short games here (best on pc):

  • Consume
  • Charge!
  • TodoBot, Educational Chatbot

    Saturday, June 2nd, 2018

    For the past half year I moved to Yeruham for a project called MindCETeX.
    In this project we learned about educational technologies and had to make our own prototype of a product.
    Maor Halevi and me chose to build a personal trainer chatbot for kids. It will give kids the tools for independent studying and time management. During the conversation the app will get to know the student and their needs, so it can help them manage their time, set personal goals together, set a schedule according to their studying needs and habits, follow it.
    It was fascinating product to design and produce and you can try it here: TodoBot (This is a Hebrew product)

    Responses to this product amazed us, even when the product was at an early alpha stage kids loved it and wouldn’t take it off of their hands.
    We realized that kids today are yearning for help in the learning area, and they are willing to open up to application that might help them and connect with them.

    Ode to the Dead Sea – Released! (Gear VR)

    Thursday, November 30th, 2017

    Our game Ode to the Dead Sea is released on the Oculus Gear VR Store

    The game is released for free.
    Next we hope to bring it to more platforms.
    You can also try it here*

    *if you are the type of person who prefers the link to be at the end of the post.

    What’s next?

    Sunday, May 7th, 2017

    Shiri Blumenthal, an amazing art director (also, the creator of Venus of Willnedorf Game, 2013).
    Joined me in creating the game Ode to the Dead Sea, Gear VR photography experience where you enjoy the beautiful nature as well as warned about it’s decay.

    Our project will be available in the coming PrintScreen festival.

    Ode to the Dead Sea

    Circle Swap

    Saturday, October 22nd, 2016

    Sadly, The company I worked for – Planet of the Apps, ran into financial difficulties.
    Now I’m working at a new place, called Mohican Lab.

    Circle Swap

    Before I left, I worked on a level version for my game: Ens艒.
    The game got a new skin and a few tweaks and it’s going to be awesome!
    It’s nice to see my work lives on.
    Hopefully, that will give them the boost they need.